- Tytuł:
- In-Game Performance: The Role of Students' Socio-Economic Status, Self-Efficacy and Situational Interest in an Augmented Reality Game
- Autorzy:
- Temat:
-
Secondary School Students
Socioeconomic Status
Self Efficacy
Computer Simulation
Educational Games
Role
Physical Environment
Simulated Environment
Synthesis
Information Technology
Performance
Student Interests - Źródło:
- British Journal of Educational Technology. 2024 55(2):484-498.
- Recenzowane naukowo:
- Y
- Page Count:
- 15
Czasopismo naukowe