Informacja

Drogi użytkowniku, aplikacja do prawidłowego działania wymaga obsługi JavaScript. Proszę włącz obsługę JavaScript w Twojej przeglądarce.

Wyszukujesz frazę ""Computer Games"" wg kryterium: Temat


Tytuł:
The Relationship among Seventh Grade Students' Participation in Online Games, English Vocabulary Mastery, and Learning Motivation
Autorzy:
Eva Fidia Lestari
Masagus Firdaus
Hanni Yukamana
Pokaż więcej
Temat:
Grade 7
Computer Games
Video Games
Game Based Learning
Educational Technology
Vocabulary
Language Acquisition
Learning Motivation
Teaching Methods
Electronic Learning
English (Second Language)
Foreign Countries
Źródło:
Journal of English Teaching. 2024 10(1):76-91.
Recenzowane naukowo:
Y
Page Count:
16
Czasopismo naukowe
Tytuł:
The Effectiveness of Gamification in Physical Education: A Systematic Review
Autorzy:
Nagla El-Tanahi (ORCID 0000-0002-3688-0762)
Mona Soliman (ORCID 0009-0007-2071-4616)
Hager Abdel Hady (ORCID 0000-0003-2005-9897)
Rawan Alfrehat (ORCID 0000-0003-2031-9660)
Rasha Faid (ORCID 0009-0000-0228-9555)
Mona Abdelmoneim (ORCID 0000-0003-4417-4793)
Marwa Torki (ORCID 0000-0003-0465-7475)
Noha Hamoudah (ORCID 0009-0006-3116-2952)
Pokaż więcej
Temat:
Gamification
Teaching Methods
Physical Education
Skill Development
Instructional Effectiveness
Technology Uses in Education
Electronic Learning
Computer Games
Elementary Education
Secondary Education
Higher Education
Outcomes of Education
Źródło:
International Journal of Education in Mathematics, Science and Technology. 2024 12(2):406-417.
Recenzowane naukowo:
Y
Page Count:
13
Czasopismo naukowe
Tytuł:
Effects of Metalinguistic Corrective Feedback on Novice EFL Students' Digital Game-Based Grammar Learning Performances, Perceptions and Behavioural Patterns
Autorzy:
Lo-An Liu
Gwo-Jen Hwang (ORCID 0000-0001-5155-276X)
Pokaż więcej
Temat:
Metalinguistics
Error Correction
English (Second Language)
Second Language Learning
Second Language Instruction
Computer Games
Grammar
Learning Processes
Self Efficacy
Learning Motivation
Behavior Patterns
Novices
Teaching Methods
Comparative Analysis
Learner Engagement
College Students
Student Attitudes
Źródło:
British Journal of Educational Technology. 2024 55(2):687-711.
Recenzowane naukowo:
Y
Page Count:
25
Czasopismo naukowe
Tytuł:
Game-Based Learning and Systems Thinking: An Innovative Instructional Approach for the 21st Century
Autorzy:
Benjamin Emihovich (ORCID 0000-0002-9018-2850)
Pokaż więcej
Temat:
Game Based Learning
Technology Uses in Education
Thinking Skills
Systems Approach
Computer Games
Video Games
Universities
Course Content
Competency Based Education
Teaching Methods
Źródło:
TechTrends: Linking Research and Practice to Improve Learning. 2024 68(1):174-185.
Recenzowane naukowo:
Y
Page Count:
12
Czasopismo naukowe
Tytuł:
Gameplay in Perspective: Applications of a Conceptual Framework to Analyze Features of Mathematics Classroom Games in Consideration of Students' Experiences
Autorzy:
Nurnberger-Haag, Julie (ORCID 0000-0002-3083-8846)
Wernet, Jamie L. (ORCID 0000-0001-6208-8966)
Benjamin, Judy I. (ORCID 0000-0002-1617-9231)
Pokaż więcej
Temat:
Mathematics Instruction
Teaching Methods
Educational Games
Learner Engagement
Learning Motivation
Computer Games
Arithmetic
Difficulty Level
Student Experience
Cognitive Ability
Guidelines
Task Analysis
Student Attitudes
Stress Variables
Instructional Design
STEM Education
Grade 7
Game Based Learning
Źródło:
International Journal of Education in Mathematics, Science and Technology. 2023 11(1):267-303.
Recenzowane naukowo:
Y
Page Count:
38
Czasopismo naukowe
Tytuł:
A Study of Computer-Aided Instruction and Competition Strategy toward Young Learners
Autorzy:
Lin, Cheng-Ta (ORCID 0000-0003-2712-6554)
Pokaż więcej
Temat:
Computer Assisted Instruction
Elementary School Students
Difficulty Level
Student Attitudes
Self Efficacy
Interaction
Teaching Methods
Usability
Foreign Countries
Interpersonal Relationship
Grade 4
Grade 5
Grade 6
Computer Games
Educational Games
Plants (Botany)
Teamwork
Competition
Źródło:
Turkish Online Journal of Educational Technology - TOJET. Jan 2023 22(1):10-22.
Recenzowane naukowo:
Y
Page Count:
13
Czasopismo naukowe
Czasopismo naukowe
Tytuł:
Does Slow and Steady Win the Race?: Clustering Patterns of Students' Behaviors in an Interactive Online Mathematics Game
Autorzy:
Lee, Ji-Eun (ORCID 0000-0001-8521-8997)
Chan, Jenny Yun-Chen
Botelho, Anthony
Ottmar, Erin
Pokaż więcej
Temat:
Computer Games
Educational Games
Mathematics Instruction
Learning Processes
Student Behavior
Learning Analytics
Middle School Students
Problem Solving
Behavior Patterns
Learner Engagement
Computer Assisted Testing
Mathematics Tests
Teaching Methods
Computer Mediated Communication
Źródło:
Grantee Submission. 2022.
Recenzowane naukowo:
Y
Page Count:
25
Sponsoring Agency:
Institute of Education Sciences (ED)
IES Funded:
Yes
Raport
Tytuł:
A Comparison of Machine Learning Algorithms for Predicting Student Performance in an Online Mathematics Game
Autorzy:
Lee, Ji-Eun (ORCID 0000-0001-8521-8997)
Jindal, Amisha
Patki, Sanika Nitin
Gurung, Ashish (ORCID 0000-0001-7003-1476)
Norum, Reilly
Ottmar, Erin (ORCID 0000-0002-9487-7967)
Pokaż więcej
Temat:
Teaching Methods
Algorithms
Mathematics Tests
Computer Games
Learning Analytics
Interaction Process Analysis
Middle School Students
Anxiety
Mathematics Instruction
Models
Validity
Algebra
Learning Processes
Computer Assisted Instruction
Comparative Analysis
Mathematical Concepts
Concept Formation
Sampling
Correlation
Scores
Prediction
Źródło:
Grantee Submission. 2022Paper presented at the American Educational Research Association Annual Meeting (San Diego, CA, Apr, 2022).
Recenzowane naukowo:
Y
Page Count:
13
Sponsoring Agency:
Institute of Education Sciences (ED)
National Science Foundation (NSF)
IES Funded:
Yes
Konferencja
Tytuł:
Benthik Android Physics Comic Effectiveness for Vector Representation and Crtitical Thinking Students' Improvement
Autorzy:
Maghfiroh, Anissa
Kuswanto, Heru
Pokaż więcej
Temat:
Physics
Instructional Effectiveness
Critical Thinking
Thinking Skills
Comparative Analysis
Test Items
Science Instruction
High School Students
Tests
Scores
Teaching Methods
Test Validity
Test Reliability
Instructional Materials
Computer Software
Cartoons
Computer Games
Foreign Countries
Źródło:
International Journal of Instruction. Apr 2022 15(2):623-640.
Recenzowane naukowo:
Y
Page Count:
18
Czasopismo naukowe

Ta witryna wykorzystuje pliki cookies do przechowywania informacji na Twoim komputerze. Pliki cookies stosujemy w celu świadczenia usług na najwyższym poziomie, w tym w sposób dostosowany do indywidualnych potrzeb. Korzystanie z witryny bez zmiany ustawień dotyczących cookies oznacza, że będą one zamieszczane w Twoim komputerze. W każdym momencie możesz dokonać zmiany ustawień dotyczących cookies