- Tytuł:
- How can Gamification Improve MOOC Student Engagement?
- Autorzy:
- Temat:
-
gamification
massive open online courses (MOOCs)
learning analytics
motivation
retention
dropout
ComputingMilieux_COMPUTERSANDEDUCATION - Źródło:
- 11th European Conference on Game Based Learning (ECGBL 2017), 1
- Opis pliku:
- application/pdf
- Dostępność:
-
https://explore.openaire.eu/search/publication?articleId=narcis______::d47af92290a84bb00a7ff8182fedb4dd
http://resolver.tudelft.nl/uuid:4da4de73-d7a4-4a81-825d-70569e12fff9