- Tytuł:
- The Effectiveness of a Video Game as an Educational Tool in Incrementing Interest in Dance among Younger Generations
- Autorzy:
- Deskryptory:
-
Video Games
Dance
Foreign Countries
Folk Culture
Workshops
Student Interests
Teaching Methods
Instructional Effectiveness
Expertise
Educational Technology
Grade 5 - Źródło:
- Educational Technology & Society. Oct 2022 25(4):56-69.
- Recenzowane naukowo:
- Y
- Page Count:
- 14
- Dostęp URL:
- https://www.j-ets.net/collection/published-issues/25_4  Link otwiera się w nowym oknie
Czasopismo naukowe